Mechanics

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The gameplay of Lineage 2 Revolution follows certain conventions and mechanics.

Gameplay Mechanics[edit | edit source]

Stats Value and Mechanics

  • P. Atk.: The most basic value for calculating Physical Attack damage dealt.
  • M. Atk.: The most basic value for calculating Magic Attack damage dealt.
  • P. Def.: The most basic value for calculating Physical Attack damage taken.
  • M. Def.: The most basic value for calculating Magic Attack damage taken.
  • HP: Health Points. How much damage a character can take before falling in battle.
  • MP: Magic Points. A resource expended to use skills.
  • Crit. Rate: Chance of landing a critical hit when attacking.
  • Critical Resistance: Reduces damage taken when an enemy lands a critical hit.
  • Critical Damage: Greatly increases Attack Damage on a successful Critical Hit.
  • Penetration: Decreases the Def. of enemy being hit.
  • Resilience: Decreases the Atk. of attacker.
  • Accuracy: Probability value for attacks and skills to hit enemy.
  • Evasion: Probability value to evade enemy attacks and skills.
  • HP Regen: Increases value of HP Regeneration per tick.
  • MP Regen: Increases value of MP Regeneration per tick.

Equipment Grade[edit | edit source]

Grade Stats
C Basic Stats
B Higher Basic Stats
A Higher Basic Stats

+ 1 Additional Stats

S Higher Basic Stats

+ 1 Additional Stats

+ 1 Attribute

R Higher Basic Stats

+ 2 Additional Stats

+ 1 Attribute

SR Higher Basic Stats

+ 3 Additional Stats

+ 1 Attribute